Service 01 — Websites & apps
Wireframing& Design
From a napkin sketch to a clickable prototype your team can test with real people, then a UI system your developers will thank you for.
(01) Overview
Most products go wrong before a line of code is written: the wrong screens, in the wrong order, for the wrong person. We start with the flow. Pen, paper and a whiteboard come first, then low-fidelity wireframes that let us change our minds cheaply.
Once the structure holds, we design the interface: type, colour, spacing and components, assembled into a Figma system with responsive layouts and every state accounted for, including empty, loading, error and success.
(02) What you get
Deliverables
- 01Discovery workshop & user flows
- 02Low-fidelity wireframes
- 03Clickable Figma prototype
- 04UI design system & components
- 05Responsive desktop + mobile layouts
- 06Developer-ready handoff & specs
(03) How it runs
Step by step
- 1
Map
A two-hour workshop to agree on users, goals and the core journey.
- 2
Wireframe
Greyscale screens that test structure without style getting in the way.
- 3
Prototype
A clickable flow you can put in front of five real users.
- 4
Design
The final UI, componentised and documented for build.
(04) A good fit for
- Founders validating an idea before building
- Teams redesigning a product that has outgrown itself
- Agencies needing a senior UI partner
(05) Questions